_set ( attrib, val, op = '', log = None ) ¶ _setCurrent() method which handles the switch. Requires self.rgb, lorSpace and ntrast _getPolyAsRendered ( ) ¶ĭEPRECATED. _calcSizeRendered ( ) ¶īy _updateVertices() and verticesPix _getDesiredRGB ( rgb, colorSpace, contrast ) ¶Ĭonvert color to RGB while adding contrast. This functionality is now handledīy _updateVertices() and verticesPix. Legacy property for setting the foreground color of a stimulus in RGB, instead use obj._foreColor.rgb TypeĭEPRECATED in 1.80.00.
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Such as Farsi or Urdu, that use Arabic-style alphabets. Linked form that depends on neighbouring characters, rather than Will _reshape_ Arabic characters so they appear in the cursive, 'Arabic' applies the bidirectional algorithm but additionally.By applying the bidirectional algorithm, itĪllows mixing portions of left-to-right content (such as numbers 'RTL' will correctly display text in right-to-left languages.'LTR' is the default, for typical left-to-right, Latin-style.The following attribute can only be set at initialization (seeįurther down for a list of attributes which can be changed afterĪpply settings to correctly display content from some languages In general, other attributes which merely affect the presentation of ( myTextStim.text = myTextStim.text) when you’ve changed the You can make the draw() quick by calling re-setting the text draw() slower because that sets the text again. In general, it’s the attributes that affect the shapes of the letters: it takes longer to change some attributes. Performance OBS: in general, TextStim is slower than many other TextStim ( win, text = 'Hello World', font = '', pos = 0.0, 0.0, depth = 0, rgb = None, color = 1.0, 1.0, 1.0, colorSpace = 'rgb', opacity = 1.0, contrast = 1.0, units = '', ori = 0.0, height = None, antialias = True, bold = False, italic = False, alignHoriz = None, alignVert = None, alignText = 'center', anchorHoriz = 'center', anchorVert = 'center', fontFiles = (), wrapWidth = None, flipHoriz = False, flipVert = False, languageStyle = 'LTR', name = None, autoLog = None, autoDraw = False ) ¶Ĭlass of text stimuli to be displayed in a
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One is for learning phase, and the other one is for test phase.TextStim ¶ class psychopy.visual. TypeError: 'NoneType' object is not callableįile "D:\psychopy\lib\site-packages\psychopy\visual\text.py", line 240, in _del_ This will be used instead but changing the filename is advised.ġ0.0938 WARNING t of last frame was 561.01ms (=1/1)ġ0.1333 WARNING t of last frame was 39.51ms (=1/25)ġ0.2789 WARNING t of last frame was 20.33ms (=1/49)ġ0.3007 WARNING t of last frame was 21.76ms (=1/45)ġ0.4319 WARNING Multiple dropped frames have occurred - I'll stop bothering you about them!įile "D:\psychopy\lib\site-packages\psychopy\visual\image.py", line 239, in _del_įile "D:\psychopy\lib\site-packages\pyglet\gl\lib.py", line 97, in errcheck Are you running other processes on your computer?ĩ.9200 WARNING Requested image 'instr\\startpage_prac' not found but similar filename 'instr\\startpage_prac.jpg' exists. Is your graphics card set to sync to vertical blank? Your prefs are currently set to use (in that order).Ģ.2242 WARNING Font Manager failed to load file C:\Windows\Fonts\方正粗黑宋简体.ttfĢ.6496 WARNING Font Manager failed to load file C:\Windows\Fonts\方正粗黑宋简体.ttfĩ.5333 WARNING Couldn't measure a consistent frame rate. # Running: D:\psychopy\RWO_LTM\Exp1_lastrun.py #ġ4434.6278 INFO Loaded monitor calibration from Ġ.8265 WARNING We strongly recommend you activate the PTB sound engine in PsychoPy prefs as the preferred audio engine. Psychopy script: Generating PsychoPy script. However, the distracting object picture can be presented perfectly while the target picture is missing.
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In the test phase, there should be one target picture and three distractors. Now I have encountered a problem that the picture previously learned in the learning phase is missing in the following memory test phase.